Tech
Tips

Animal
Engine changes of 2004
Each
year about this time WKA's new tech manual hits the streets
and this year was no different. Here are some of the new changes
that might interest you. One change I have had a lot of phone
calls about is the new Junior Animal class. From the response
I've received it looks like it is going to be a good class.
Basically the class will be available in the Speedway Dirt
and Pavement divisions. All drivers the age 12 to 15 are eligible
for the class. The class weight will be 320lb and will have
a spec tire of HT-3's. It will be the same engine as the senior
animal class except with a restrictor .280 plate on the intake.
Another
class that is getting a lot of attention is the Controlled
Class this year the Animal and the Rapture will be running
side by side in the same class. There is to be a weight break
between the two engines. The Animal engine will have a Tillotson
carb will after market manifold. It can also have an after
market piston and rod. You will be able to use any style dry
clutch. This class will be available in the Speedway Dirt
Series only.
The
Animal Engine in its stock form Briggs has many new changes.
The engine is now shipped with a billet flywheel. It also
has
a new engine rod, crankshaft and side cover. These changes
have made for a much more reliable engine.

A
Primer on Buying a New (or Used) Kart
(Many
sections of this article refer to the Road Racing and Shifter
market but the concept is the same)
When
looking to purchase a new kart, buyers are faced with the
most important decision they will make relating to their racing
enjoyment and success. There are many pitfalls which if not
avoided will cost a lot of money, limit the potential for
racing success and seriously hamper enjoyment of a very great
sport. Over the years I've seen more people quit karting due
to a bad or uneducated buying decision than for any other
reason. So I decided to write this article to share my experience
and help other enthusiasts (hopefully) avoid the mistakes
that I've seen so many people make. My goal here is not to
sell anyone a kart, but to help others make informed and educated
decisions which will greatly improve their chances of success
on the track, while also saving money and deriving the maximum
amount of pleasure from karting.
The
key to making a good buying decision is research. It's critical
to take the time to investigate a number of key items before
buying any kart. There are a number of good resources available
for doing research. If you're reading this, you have already
discovered the best resource...the internet. Using the internet
you can examine websites for different shops, manufacturers
and visit forums to ask questions. At the end of this article
I will list some of my favorite sites that you can use to
aid in your research. Let's go over the areas you should research
in detail, and discuss what you should look for and what you
should look out for.
Where
and what:
The first decision you need to make is where are you going
to race and what class are you going to race in. I'm not going
to tell you what class to begin in, that is a decision that
can only be made by you based on your budget, skill (driving
and mechanical) and interest. I will say this, however; approach
this decision with a great deal of objectivity. Do not fall
into the trap of overestimating your skill. I've seen many,
many people jump in over their heads and quit karting as a
result. My advice is to find the track you wish to race at
and go to a few races. Try and determine what class(es) are
well supported and look interesting to you. Don't be afraid
to ask racers questions. See if someone will let you drive
their kart. Most racers will be more than happy to talk to
you and give you their opinions, fewer will be willing to
let you test-drive their kart. Once you've decided upon a
track and class you can begin to research the specifics related
to purchasing a kart.
Brand and model:
The most obvious decision you will have to make is what brand
and model of kart to buy. Whether you are buying new or used,
a mistake here can be difficult and expensive to overcome.
There are countless manufacturers of karts in the industry
today; some good, some not so good. Each manufacturer has
a host of different models designed for specific applications.
It's critical that you select a good brand and the appropriate
model for your particular application. When several models
for the same application are offered from a single manufacturer,
be sure to do additional research to determine which model
will best fit your needs.
Generally speaking, kart manufacturers can be broken down
into two major categories; American and European. Currently,
European manufacturers are viewed as superior with several
notable exceptions. No, I'm not being unpatriotic, the plain
fact is that kart racing is a much bigger sport in Europe
than it is here in the United States. As a result, the European
manufacturers have more experience and markedly more resources
to devote to research and development and production than
their American counterparts. They also have a very structured,
rigidly controlled and very competitive arena in which to
test their products against one another, something we sadly
lack here in the U.S.
European manufacturers:
(Mainly Shifter Karts)
The
European manufacturers are primarily based in Italy and can
be divided into The Big Three and The Rest. The Big Three
are the dominant forces in karting in the world today; they
have the most resources, the largest production facilities
and as a rule are the trendsetters in kart design. These three
manufacturers are TonyKart, Birel and CRG. The lion's share
of races in international competition are won by these three
brands. Aside from the Big Three, there are countless other
European manufacturers, some large and some which can only
be considered boutique brands. Quality ranges from excellent
to not so good. Many of the smaller European kart manufacturers
rely on one of the Big Three to produce their karts to their
own specifications.
American
Manufacturers:
(This reference is primary written
with Road Racing and Shifter Karts in mind. There are many
US Manufactures of Karts, Phantom, Shadow, Jaguar, Trick,
Ultra-max just to man a few)
There are relatively fewer U.S.-built karts on the market
today, yet two have proven themselves up to the task of designing
and producing karts which meet the lofty standards established
by the Big Three. These are Trackmagic and Margay. Both of
these companies have wisely avoided trying to reinvent the
wheel and have integrated Italian design philosophy into their
karts. Trackmagic is a powerhouse in U.S. shifter kart racing
while Margay is known primarily for their 100cc equipment.
How
to select a brand:
I'm not going to tell you which brand to buy and I'm not going
to tell you that one is the best. I am a firm believer that
there is no such thing as 'the best' brand of kart. Rather,
I believe that there is a group of karts which stand out from
the rest. It shouldn't be too difficult to figure out which
brands I'm talking about. If you limit yourself to selecting
from these brands which I will call 'The Fast Five,' you will
end up with a very good kart, one that is high-quality in
design with high quality components and for which parts and
support are readily available. There are other high-quality
brands on the market, but for the new karter I recommend the
safe approach. Finally, I said this once but it bears repeating,
when several models for the same application are offered from
a single manufacturer, be sure to do additional research to
determine which model will best fit your needs.
What
to look out for:
Orphans, boutique brands and oddballs. If you stick to my
advice above, you won't have to worry about these, but if
not, here's what to avoid at all costs. Orphans are karts
that have little or no support in the U.S.. This is primarily
a concern when buying a used kart. There are many brands which
are no longer imported or are imported in very small quantity.
These karts can be very difficult to get parts for and even
harder to get support for. The same holds true for boutique
brands and oddballs. Don't buy a kart because you want to
have something unusual or different. You will regret it and
you'll have a hard time unloading it after you realize your
mistake.
Who
to buy from:
Easily as important as what you buy is who you buy it from.
There are three key issues to consider when choosing who to
buy your kart from. Construction of the kart, support, and
price. I'll summarize each issue and then tell you how to
select a good shop.
Construction of the kart:
A kart, no matter what the brand, is only as good as the people
who put it together. This is a plain and simple fact. Constructing
a kart from a pile of parts takes experience, knowledge and
a lot of little tricks. A hack can take a great chassis, great
engine and all the best components and turn it into a pile
of junk. Believe me on this one, I see it all the time. You
want to select a shop that builds the kart in-house from quality
components and who has the knowledge and experience to put
the kart together properly.
Also
worth considering is whether the kart was constructed in-house
or on an assembly line. Many shops sell karts that are built
somewhere else. They order them complete and avoid the labor
of putting them together themselves. If the shop is staffed
by hacks, then this is a better alternative than having them
put your kart together. But the best alternative is to find
a shop that knows what they're doing and have them build the
kart in-house. Karts built assembly line style typically have
the following faults: a) They are built using the cheapest
components, not the best components. b) They are built by
drones, not by racers. As a result, they usually require some
updating to be competitive and suffer from assembly line quality,
such as flimsy brackets which break after a few races and
construction that is not optimized for competition.
Support:
I can't overstate how important support after the sale is.
It's critical! You want to select a shop that can help you
get the most out of your kart. This means a staff that understands
how a chassis works, how an engine works and how to tune them
for optimum performance. A kart is a deceivingly complex machine
and it takes years to develop an understanding of how they
work and what steps need to be taken to address a given handling
condition. You also want a shop that stocks commonly needed
parts for your kart so you never have to miss a race or practice
because they couldn't provide you with what you need.
Price:
At the risk of sounding cliche', you get what you pay for.
This overly used phrase holds true when buying a kart. It's
fairly simple to find a bargain priced kart, but in most cases
you discover down the road that your great deal wasn't so
great. You may find that the kart you got such a great deal
on has poor quality components and after you replace them
you've spent more than if you would've bought the more expensive
kart. Or, the craftsmanship is so shoddy that you spend more
time replacing broken parts than driving. If you're budget
is tight enough that you can only afford the bargain priced
kart, then you should seriously consider looking for a used
kart. (A topic I will discuss in-depth later.)
How
to select a shop:
Ok, we have an idea of what you want from a shop. But how
do you figure out if a given shop has the qualities you're
looking for? It's not easy... First of all make sure your
bulls**t sensor is operating at peak efficiency because you're
going to hear a lot of it. Most shops are going to tell you
three things:
1) Their stuff is the best.
2) Everybody else's stuff is junk.
3) They do all the stuff I outlined above and more.
If you take them at face value then I've got a bridge you
may be interested in. This is where you're going to have to
do some of that research I spoke about earlier. Your best
tool here is simple observation. There are some fairly simple
methods to determine if a shop meets the criteria I outlined
above- let's go over them.
Step 1 - Watch the staff: Almost every kart shop is staffed
by people who race. These people are one of your best indicators
regarding the quality of the shop. If you're looking at local
shops, go out to the track and see how the staff performs,
look at their karts and ask them some questions. If their
kart is a pile of junk, yours will be too. If they can't make
their kart handle, they won't be able to help you make yours
handle. If their motor is slow and/or runs poorly...well you
get the picture.
Step
2 - Watch the customers: If a shop makes it past step 1, then
proceed to step 2. Watch how the customers of the shop perform.
Are there a lot of them? Are they competitive? Are their karts
always falling apart or breaking? Proceed to step 3.
Step
3 - Talk to the customers: Ask them how their experience with
the shop in question has been. Would they buy another kart
from them or would they go somewhere else? If so, where? Ask
them if they are able to get parts when they need them or
help with tuning their chassis and engine. Take advantage
of these peoples' experience, be it good or bad. After all,
the customer is the window to the soul of the company.
What
to look out for:
Truly, your best tool for determining if you don't want to
do business with a given shop is your bulls**t sensor. Take
my word for it, you don't want to rely on a shop where the
primary means of communication is bulls**t. If it sounds like
BS, smells like BS, it's probably BS. The other key indicator
is a shop which slams its competition as a method of promoting
itself. I've worked in this industry a long time and found
this to be an infallible indicator of a shop I don't want
to deal with. A good shop will positively promote itself with
its performance and the satisfaction of its customers. A poor
shop will generally not have these options and will be reduced
to trying to drag the competition down to its level. If you
hear the BS, or the shop starts slamming its' competition,
do yourself a favor and take your business elsewhere.
New
versus used - What's right for me?
As
with anything, there are pros and cons to both new and used
karts. Certainly, a used kart is less money and for those
on a tight budget it is the appropriate way to go. However,
there is nothing quite like a brand new kart. While it won't
have that new car smell, it will be tight, clean and sweet.
Karts
do not typically hold their value well, a new kart will lose
the majority of its resale value the first time it hits the
track. Once it's been on the track, it becomes a used kart
and will fetch used kart prices. However, top brands will
hold their resale value longer than lesser brands. Keeping
that in mind, here are some advantages/disadvantages to buying
a used kart:
Advantages:
- Used karts typically come with some spare parts
- A quality used kart will already have all the bugs worked
out
- A used kart has already seen the majority of its $$ depreciation
- A used kart is cheaper than a new one!
Disadvantages:
- Many (most) used karts are just that...used. And in many
cases they are just plain used up.
- A used kart may be outdated either in terms of chassis,
engine, components or all of the above.
- You never really know if a used kart has been bent, broken,
blown up, crashed, flipped or all of the above.
- A used kart will typically require some work ($$) to get
it ready for next year.
- If a used kart has been raced for a full season, the engine
will most likely require a rebuild over the winter. - A used
kart will never be as tight, nice and sweet as a new one.
So
when should you buy a used kart or a new kart?
Below are some guidelines.
Buy
a used kart if:
You are a beginner and just want to give karting a try. You
are on a tight budget.
You want to move up to a higher class but can't afford new
equipment.
You are buying a kart for a child who has never raced before.
Buy
a new kart if:
You
want the best equipment and budget is not a huge issue.
You are serious about racing and plan to move up to regional
or national competition.
You want to move up to a higher class and budget is not a
huge issue.
You are buying a replacement kart for a child who is serious
about racing.
So,
if you've decided that a used kart is the way to go for you,
what should you look for and what should you look out for?
My guidelines for buying a used kart are similar to those
we've discussed for new karts, with a few important additions.
Let's recap.
What to look for in a used kart:
- A top name brand chassis.
-A quality shop to support that chassis brand.
-The appropriate model for your application.
-Not more than 2-3 years old.
-A nice package of spare parts with the kart
-Model that is the same as the current model (e.g. not a model
that is no longer produced.)
-An engine that if blueprinted has been done by a well known,
reputable engine builder.
-A kart that has not been abused and has been maintained well.
-No orphans or oddballs.
A
few final pointers on buying used karts:
- Never buy a kart sight unseen. At the very least request
a photos from different angles (top, bottom, side, etc..)
- A kart that has been raced on a national level will typically
have the best stuff, BUT, it will have been driven very hard.
- If you find a used kart that you are interested in, call
some dealers that sell that brand and get their feedback.
-This applies to buying new or used karts: If you are on a
limited budget, don't blow the entire wad on the kart, especially
if you are just getting into the sport. You will need a host
of additional items to go racing such as safety gear, stand,
lubes and so forth.
-Always, always, always look at the bottom of a used kart
you are considering purchasing. If the frame rails are ground
flat or dented, find another kart to buy. Rock chips are fine,
but d-shaped frame rails are not!
Final notes:
Hopefully this article will help you make a wise choice when
you buy a kart. At the very least, it should provide you with
a framework from which to approach the decision making process.
Whether you buy new or used, following these guidelines should
help you avoid any major catastrophes.
Finally,
my disclaimers: First, not all kart shops are of the BS variety
I described. In fact, the majority of shops are professional,
knowledgeable and courteous. But the BS'ers are out there
and you owe it to yourself to separate them from the pack
before you open your wallet. Second, this article is comprised
solely of my opinions. I think they are educated opinions
but there will undoubtedly be people out there who disagree.
Good luck! Bonnier Moulton
Msquared Karting http://www.msquaredkarting.com email: bonnier@msquaredkarting.com
-by Bonnier Moulton

Your
seat the key to speed?
How
many times have you heard someone say I need a new Motor who
builds the best one. If I had a good motor I would beat everyone.
The truth be know about 70% of your speed comes from the chassis
setup. Without the proper setup you will never be a consistent
winner.
First of all you have a basic setup. These are the items that
you should take care of before you ever bring the kart to
the track. One of the most over looked items is the seat placement.
You spend good money on a offset chassis, but if you mount
the seat improperly you have just wasted your money.
What should you look at when mounting your seat? Things that
you need to consider when you start to mount your seat.
-
How
far forward or backwards should you mount it?
-
How
far to the left or right should you mount?
-
How
far do you tilt it back?
-
How
far should the seat set down into the frame?
Of
course you want to mount it so you are comfortable when you
are racing. In some cases you will have to adjust the seat to
a little less comfortable position in order to get your kart
to handle properly. You may be thinking, I don't see how the
seat is going to effect my handling. Not everyone that racers
is the same size so an improperly mounted seat can effect the
way a chassis can be setup.
So
how do you mount the seat?
- Set
the chassis on three 1x4's, one in the front, one under the
seat section and on at the rear. In order to this you will
take the tires and wheels off. You may also have to remove
the rear axle so the brake rotor is not hitting the ground.
- Next
put the seat supports in there normal positions.
-
Set the seat into its location. On most offset chassis the
rear of the seat will further to the left than the front.Now
is where your personal attributes come into play.
- If
you are a tall adult you are going to want to set the front
seat braces more to the rear. If its for a junior more to
the front.
- If
you are a large person you are going to want to move the center
line of the seat more to the right side and to the left for
lighter person.
- After
you have it in the position take your drill and drill a hole
for one of the front mounts. Take your mounting hardware and
loosely secure the first mount. Then mark the second hole
for the other front mount and lightly secure it. (remember
you do not want the seat to bind the kart up.)
- Next
you mount the rear supports. Here we have some WKA rules you
may need to know.
a. No part of the seat can extend past the rear axle.
b. In Sportsman classes the seat must be at least 10" tall,
Junior classes 12" and adult classes 14" minimum.
- Now
position the the rear part of the seat and drill one of the
support holes and lightly mount the first rear support. Then
with the seat in place drill and secure the last support.
We mount the seat in this manner as not to bind the seat and
chassis up.
- Now
tighten everything up and sit in it and see how if feels.
With luck you feel great and be ready to weight your kart
out.
You
now are ready to weigh the kart out it is recommend that you
take it to a kart shop that races at your local track. They
will have more knowledge of the basic setting for the track.
Remember
your seat is the starting point for the chassis setup don't
overlook it.

Make your own Tire Prep
Here
are a few tire prep formula's found on the net. The preps
may work different at some tracks. Try a couple of them, find
what works for you. After trying a couple you may find that
mixing your own formula will give you more of what you are
looking for.
Remember
all preps contain materials that are harmful to your skin.
Always wear protective gloves and use in a well ventilated
area.
- 1/3 Acetone, 1/3 Mineral Sprits, 1/3 Transmission Fluid
-
This prep is for use at the track. Takes about 15-30 minutes
soak time depending on the weather.
- 1/3 Mineral Sprits, 2/3 Diesel Fuel - This prep is very
slow soak stuff. The way I use this stuff is start soaking
tires the day after a race and apply twice a day everday until
the day before the next race. The day BEFORE you race early
in the morning completely soak tire and wrap in aluminum foil.
Leave wrapped until you get to the track or until you get
ready to go to the track. This works real well also on tires
that have set up and gotten a little harder than normal.
- 1/2 transmission fluid, 1/2 acetone - Haven't tried yet.
- 1/3 transmission fluid, 1/3 diesel fuel, 1/3 mineral spirits
- I have not used this one yet. I will update later.
- 8 ounces TIRE CLAW, 1 quart diesel fuel, and the balance
of a gallon Xylene - Steve Stevens claims is will soften a
70 (durometer) to a 0 in about 20 minutes!
- 50% Xylene - 50% Toluene - This is for at the track application
where quick softening is needed. I have to say so far this
is my favorite. I requires less than 10 minutes soak time
and really works. A BIG plus for this mixture is it doesn't
leave that oily residue on the tire you have to scrub off
like the mixtures that contain tranny fluid do.
For these and other tech information check out Jamie Webbs
site www.kartingtechinfo.com
Give these a try or if you have something you would like
to share lets us know at info@gakarting.com
Glycol vs Silicone Brake Fluid
"First, we need to distinguish between DOT-3/4/5 (a set of
specifications) and silicone (a material on which some fluids
are based). The DOT specs are based on the concept of wet
and dry boiling points. the dry boiling point is applicable
when fluid is fresh (which it really ought to be when you're
racing) and the wet boiling point is applicable after the
fluid has been exposed to moisture and has had the opportunity
to adsorb water. The minimum values for the wet and dry boiling
points is specified for each DOT- level, and are higher for
5 than 4, and higher for 4 than for 3. Note that these are
_minimum_ values, and there is no constraint on by how much
a manufacturer may exceed them. Thus, Ford Heavy Duty is a
DOT-3 fluid with an _Outstanding_ dry boiling point comparable
to that of AP550 racing brake fluid. It is rated DOT-3 because
its wet boiling point is mediocre; since racers are supposed
to change their fluid out regularly anyway, we may infer that
Ford Heavy Duty is an appropriate fluid for the track, and
so it is."
"The issue of glycol vs. silicone is one of implementation;
until recently DOT-3 and DOT-4 fluids were generally implemented
with glycol, and silicone was the only fluid that worked as
a DOT-5 fluid. apparently in Europe, though, Valvoline is
marketing a glycol based DOT-5 fluid; I've never seen this
in the states but a scandinavian member of the italian-cars
list reported that he had obtained some."
"The first problem with silicone has to do with the concept
of boiling point. Boiling point is a very good metric for
evaluating glycol based fluids because it roughly represents
the conditions under which glycol turns compressible. It is
a very poor metric for evaluating silicone based fluids because
they turn compressible at a lower temperature than that at
which they boil. It is not clear that a DOT-5 silicone fluid
has anything to offer relative to a good DOT-4 fluid once
this is taken into account (at least with regards to the boiling
point.)"
"The second problem is the difficulty of pouring silicone
fluids without getting air bubbles into them; systems with
silicone based fluids generally have poorer pedal feel as
a result."
"The third problem is that while silicone fluids have good
wet boiling points (which should be irrelevant to your race
car anyway, right?) silicone does nothing to keep water out
of your brake system. The difference is that with silicone
fluids, any water that gets in will simply pool up in the
low spots of the brake lines. The best defense against water
is fresh seals all around."
"The fourth problem is that when you have a brake system
that has had glycol in it for any length of time, proper conversion
to silicone requires that you rebuild the entire braking system,
replacing all rubber seals with new ones. This is a lot of
work."
"In summary, silicone is a good choice for your collectors
classic that sits for long periods and is never driven very
far, provided you've done a complete braking system renovation.
Otherwise, stick to proven fluids, like Castrol LMA or ATE
SL for street cars and Ford Heavy Duty or AP550 for race cars
(and actually, the Castrol and ATE will probably work pretty
well for a few racing applications as well)."
To continue to belabor the silicone brake fluid question
... Just discovered a brochure in my pile of karting information
from the Ripley Engineering folks ... they make braking systems
for karts. Here's what they say about silicone brake fluid:
"unsuitable for racing applications (for these three reasons):
1. At approximately 275 degrees, the additives used to compound
silicone fluid begin gassing off resulting in air in the lines.
2. At elevated temperature, silicone fluid has four times
the compressibility of glycol-based fluids (leading to) increased
pedal travel and a spongy pedal. 3. At elevated temperatures,
silicone brake fluid will expand significantly. "
But, according to another source, the "Brake Handbook" by
Fred Puhn, the federally mandated standard for brake fluids
are as follows: dry boiling point:
DOT 3 = 401 degrees F;
DOT 4 = 446
DOT 5 = 500
Wet boiling points are approximately 120 degrees
less in each instance. The article goes on to say that the
only drawback to DOT 5 is a sometimes spongy pedal "after
exposure to high temperatures" because of DOT 5's compressibility
under high temps. Again, this is not likely to happen in most
forms of kart racing (with the exceptions as noted below).
Ripley's brochure goes on to give these helpful hints:
-
Never leave a container of glycol brake
fluid uncapped. It absorbs moisture.
-
Fresh brake fluid should be installed just
before each race weekend (if you use glycol-based fluid,
such as DOT 3 or 4). Glycol is actually short forPolyalkylene
Glycol Ether.
-
Never start a race on new brake pads. "To
bed in new pads, take a few easy laps to warm up the system
then 3-4 very hard laps to bring the pads up to optimum
temperature. Park it and let the system cool."
With the exception of kart classes that generally generate
these high temperatures (B-Stock, shifter karts, etc.) because
of either their increased weight, increased speed (and hence
higher braking loads) or both, you're not likely to get your
brakes anywhere near hot enough to have a problem with silicone's
compressibility. Especially, Alex, in 4-cycle sprints, which
you run. We have run silicone brake fluid for over eight years
- as have almost all the enduro drivers with which I am familiar
- and am not aware of any problems. Good luck in your first
race.
Richard Curtis
Woodbridge (Va.) Kart Club
WKA enduro director, Region 5
lakehouse@aol.com

Maintaining your Bully, Horstman or Jammer
Clutch
By Jamie Webb
The very FIRST thing you should do before ever running your
clutch (or if you are installing new friction disc) is mark
one tab on each disc front and back. What I do is take a scribe
(or a screwdriver.. what ever you have) and make a line up
one side of the tab and back down the other side. That way
both sides of the tab is marked. Do this on one tab on each
disc. That way when ever you take your clutch apart you will
always put it back together the same way it came apart. If
you think you will have problems with which way the disc are
turned when they come out (they look the same) then only mark
one side of the tab. What I'm getting at here is any time
you take the clutch apart for cleaning or maintenance you
need to always put it back together like it came apart.
Now, lets talk about taking it apart. I always take mine apart
from the spring and weight side. The bolts on the hub side
seem to strip real easy to me and are always stuck in the
holes. Taking it apart from the opposite side will also make
sure you re-set your springs when you get done building. Take
and remove the six bolts that hold down the springs and keepers.
Try to keep all the bolts, springs, and keepers together as
they come off. There are also 6 (I think I'm not looking at
it) allen head bolts on the lever and spring side of the clutch
that holds it all together. Remove these bolts. Now, take
the top pressure that hold the levers and set it off. Next
you are going to take the friction discs and pressure plate
apart. You want to mark all of this in a way that you make
sure it all goes back together as it comes off. What I mean
it make sure the top pressure plate goes back on top facing
the way it was when it goes back on. Make sure the floater
disc goes back in facing the same way it comes out also. Next,
the bottom friction disc, same thing. The reason for all of
this is that once the clutch is run it is all "seasoned" and
worn in together. Keeping it all in the same order when pulling
apart and putting back together will make sure all of the
parts don't need to get matched up again.
Once you get it all apart we are going to start looking at
what we have. First lets look at the friction disc. Once they
get to the point where it starts breaking the top edges off
the friction part of the disc they need to be thrown away.
They don't cost that much and it's cheap insurance. Now, if
they are not worn to bad here's what we'll do. I use 150 grit
sand paper. What I do is take and sand the disc on both sides
enough to take the "glaze" off and put just a little rough
surface on it. Don't go to much and make grooves in the disc.
This will only wear the disc out prematurely. A good smooth
roughened surface will give the best performance. Next, we
will do the same the pressure plates and floater disc. Same
here, just enough to take the glaze off and roughen the surface.
Now, once we have all the surfaces that will be making contact
sanded we will take and clean everything with brake cleaner
and compressed air (or let air dry). Once everything is dry
we can start re-assembling. I don't know if it makes a difference
or not but I always try to keep my finger prints off any of
the friction surfaces. Make sure you get all the disc back
together just the way they came off. Next, put the six allen
head bolts in that hold the plates together and then start
putting the springs back on. I always set the spring height
to .295" and then adjust once I get it to the track.
Once you get this far you are ready to install the clutch
hub. BUT, before you put the hub on we are going to do a little
preventative maintenance. I use neverseize but if you don't
have neverseize you can use a lightweight grease (I recommend
Red Line synthetic grease). Take and put just a small dab
on your finger and rub it in the valley in the hub where the
friction disc tab rest. You don't want to over do this. Just
enough to make sure the tabs are lubricated. What this does
is allows the tabs to "float" a little easier and not get
hung (locked) in the hub. If the tabs "lock" in the hub it
will chatter and bog the motor. This also makes the hub last
a little longer.
My schedule of maintenance
Every Race - take off hub, check air gap clearance, clean
entire clutch with brake cleaner (inside & out), blow out,
re-oil needle bearing (or bushing), grease hub tab valleys,
and re-install hub.
Every 3 Races - sanding of the friction disc and the above
listed items.
Once a Year - replace clutch hub (if only one is mainly used),
if you haven't had to replace the friction disc during the
year due to wear I'm sure after a year it's time!

Chassis
Setup Tips
Chassis setup is a key to going fast. This
tip is very basic, but should help those that are looking
for information. We will address "Track". Track
is the width of the driving surface of the right side tire
to the left side tire. We mean how wide the front set of tires
are and how wide the rear set of tires are. The front set
being the front track and the rear set the rear track. Moving
the rear tire in (shorting the track) will cause the kart
to grip the track a bit harder, don't go to far, move it every
little and go test. Moving the rear tires out will give a
better ride and will stop the kart from bouncing around the
corners. Front track will help your kart turn into the corner,
to make your kart turn into the corner better try widening
the front by 5-10mm on each side then test. Narrowing the
front will make the steering less responsive. By adjusting
the front and rear track it may help you get through the corners
better. Remember make very small adjustments and practice
with the setting to feel what it did .
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Blueprinting the Briggs Stocker - One Step at
a Time
By Joey Padgett of Checkered Flag Fuels
World Karting Magazine, November, 1994
Nobody runs a box stock Briggs 5hp engine in WKA races. Everybody
has "blueprinted" their engine, increasing the performance from the
stock 5hp configuration to a considerably higher output. All these
modifications and the increased performance hopefully falls inside
the rules governing the Briggs Stock 5hp classes racing in WKA.
When it all began, Briggs racers bought a bone-stock 5hp engine, raced
it for a while, then took it apart and rubbed on it, or had a buddy
"who is real sharp with Briggs" rub on it till it ran faster and faster
each race. The Briggs Box Stock engine rules, currently used by the
WKA, mirror what evolved over time as modifications by some of the
best "blueprinters" in WKA racing.
Today, a top Briggs engine shop will buy new engines,
season them in their own way and then begin the blueprinting process.
Usually, the engine is torn down to the bare block, all machine work
done after carefully measuring the stock engine. A blue printed carb
and modified cam are added, the engine is run in on the dyno. The
cost for all this ranges from $500 to $700 depending on the engine
builder and the end result.
Joey Padgett and his crew at Checkered Flag Racing Fuels
have always wondered how each stop of their engine blueprinting process
affected the overall performance of the Briggs stock 5hp engine. Well,
to satisfy their curiosity, and to educate and inform WKA members,
the WKA donated a Box Stock 5hp to Padgett and crew to blueprint and
dyno in a step-by-step process, carefully measuring the effect of
each change along the way.
The Checkered Flag crew for this test consisted of Joey
Padgett, chief engine builder, and Brandon Creedle, chief dyno operator
and grunt labor. Checkered Flag has a fully equipped machine shop
and their shop's talents at building Briggs 5hp engines are nationally
recognized with several WKA National wins. They use a Stuska water
brake dyno and have worked very hard at getting accurate and repeatabe
results from their dyno.
1. Engine Break-In
The first step in preparing a race engine from the Stock 5hp Briggs
out of the box (hence, box stock), was to run the engine in on the
dyno for three hours at 5800 rpm. This was done, monitoring the temperature
and putting the engine under a small load on the dyno. The goal was
to season the block and get all the moving parts familiar with one
another.
A dyno pull was made after engine break-in on the stock
but now seasoned engine. A reading was made at 3600 rpm., since Briggs
uses that rpm figure for establishing their 5hp rating. The engine
made 5.09 horsepower at 3600 rpm, just a tad more than Briggs claims
for this engine. Futher runs were made to establish the power curve
of the engine in the rpm range where we expect to run the engine on
the track.
RPM Torque HP*
3600 - 5.09
4750 .880 4.48
5000 .750 4.02
5250 .670 3.77
5500 .560 3.30
5750 .430 2.65
6000 .330 2.12
Average .603 3.39
*All dyno runs in this article are corrected to standard temperature,
humidity and atmospheric pressure to reduce any weather related influences.
Torque figures are gauge readings, and not actual corrected torque.
Modifications
The step-by-step modifications to e performed on this stock engine
were the same as done to each blueprint Checkered Flag engine. The
sequence of the modifications was selected to resemble what a typical
racer might try if he were blueprinting the engine himself. Also,
the sequence was selected to minimize the amount of teardowns and
was accomplished with tearing the motor down only twice.
Exhaust Change
The stock Briggs muffler was removed and a .930 triple stage header
was installed on the stock Briggs 5hp test engine. Again, the engine
was running on pump gas with 21 ounces of 30W petroleum oil in the
sump as per Briggs standard recommendations.
RPM Torque HP Change %Change
3600 - 5.52 0.430 8.44
4750 1.145 5.79 1.310 29.94
5000 1.060 5.65 1.630 40.55
5250 0.980 5.48 1.710 45.36
5500 0.905 5.30 2.000 60.60
5750 0.720 4.41 1.760 66.41
6000 0.640 4.09 1.970 92.92
Average 0.908 5.12 1.730 59.41
Obviously, the stock Briggs muffler was very restrictive to the exhaust
flow. The huge increase in horsepower from 5000 to 6000 rpm reflects
this.
Change to Menthanol Fuel
RPM Torque HP Change %Change
3600 - 6.35 0.830 15.04
4750 1.240 6.27 0.480 8.29
5000 1.120 5.96 0.310 5.49
5250 1.040 5.81 0.330 6.02
5500 0.950 5.56 0.260 4.90
5750 0.740 4.53 0.120 2.72
6000 0.650 4.15 0.006 1.47
Average 0.957 5.38 0.260 5.08
The change to menthanol fuel produced the biggest gain on the bottom
end of the power curve and diminished as the RPM increased. The temperature
indicated that a smaller jet may have produced more power with the
rest of the motor in the stock condition.
Blueprinted Carb
The stock carb we had been using for the test up to
this point was flowed and blueprinted and flowed again. Before the
blueprinting, the carb flowed 21.03 cfm, after the blueprint job,
it flowed 24.36 cfm, an increase of 16%.
RPM Torque HP Change %Change
3600 - 6.57 0.220 3.46
4750 1.320 6.66 0.390 6.22
5000 1.220 6.48 0.520 8.72
5250 1.080 6.02 0.210 3.61
5500 0.980 5.73 0.170 3.06
5750 0.830 5.07 0.540 11.92
6000 0.660 4.21 0.060 1.45
Average 1.015 5.70 0.320 5.95
The blueprint carb was a good change for the bottom
of the power curve, but the .052" jet may have put a hole in the fuel
curve as indicated by the percentage change around 5500, 5750 and
at the top rpm at 6000. Further modifying this engine should take
advantage of the extra rich fuel curve on the top end of this motor.
Deck Block and Mill Head
Now the machine work begins. Taping off all the openings,
the engine was left assembled except for removing the head. The head
is milled to the specs listed in the WKA tech manual. The block was
decked so that the piston protruded out of the block .0035". The engine
was cleaned off and the head reinstalled with a stock gasket and the
bolts torqued.
RPM Torque HP Change %Change
3600 - 6.69 0.120 1.83
4750 1.140 7.16 0.500 7.51
5000 1.320 7.06 0.580 8.95
5250 1.220 6.85 0.830 15.45
5500 1.080 6.35 0.620 10.82
5750 0.950 5.84 0.770 15.19
6000 0.820 5.26 1.050 24.94
Average 1.130 6.42 0.720 12.63
The engine liked more compression and the re-chambering
of the combustion chamber. A 12% average increase is great for just
doing some minor machine work. Importantly, this increased the engine's
ability to work better at the higher rpms and produced the most significant
increases above 5000 rpm.
Porting and Valve Job
The ports were de-burred and enlarged, using information
from the flow bench as previously developed by Checkered Flag. It's
very easy to get the exhaust port too big, so just a general deburring
and smoothing of the port was done here. Most of the port work was
concentrated on the intake port. RPM Torque HP Change %Change
3600 - 7.02 0.330 4.93
4750 1.520 7.73 0.570 7.96
5000 1.420 7.60 0.540 7.65
5250 1.340 7.53 0.680 9.93
5500 1.190 7.01 0.660 10.39
5750 1.100 6.77 0.930 15.92
6000 0.920 5.91 0.650 12.36
Average 1.200 7.09 0.670 10.44
Joey felt he should have just de-burred the ports and made a dyno
run so we could have compared exactly what a good port job would mean
as compared to a karter just de-burring his ports with a hand grinder
at home. Again, this porting work is just moving the power band up
the rpm scale and allowing the earlier changes on the carb and fuel
to take full effect.
Honing Cylinder and Clearance Rings
The engine was disassembled and the block was honed
out to a 0.003" oversize. The ring end gaps before honing were: Before
Hone: Top 0.016" 2nd ring 0.009" Oil ring 0.016" After Hone: Top 0.002"
(using a 0.010" in a std. bore) 2nd ring 0.018" (same ring w/0.003
more gap due to hone) Oil ring 0.090" (ring thickness ground down
from 0.130 to 0.095) Cylinder had 0.0035" clearance on the piston
with .002 out of round and 0.001" taper. After Hone: 0.0065" piston
clearance, 0.000" out of round and 0.000" taper. RPM Torque HP Change
%Change
3600 - 7.08 0.060 0.85
4750 1.550 7.92 0.190 2.20
5000 1.480 7.96 0.360 4.74
5250 1.380 7.79 0.260 3.45
5500 1.290 7.63 0.620 8.85
5750 1.180 7.30 0.530 7.83
6000 1.060 6.84 0.930 15.74
Average 1.320 7.57 0.480 6.77
The engine picked up at the high rpm due to the decrease in ring drag
and reduced internal friction. The engine runs the longer races, these
lower temps will result in reducing the internal friction and engine
wear.
Synthetic Oil
Up until now, all runs had been made using 21 oz.
of 30W Petroleum oil as Briggs specifies. On this run, 14 oz. of a
light synthetic oil generally used by most karts was substituted.
RPM Torque HP Change %Change
3600 - 7.10 0.020 0.28
4750 1.585 8.03 0.110 1.38
5000 1.505 8.03 0.070 0.88
5250 1.395 7.81 0.020 0.26
5500 1.320 7.75 0.120 1.57
5750 1.230 7.55 0.250 3.42
6000 1.120 7.17 0.330 4.82
Average 1.359 7.72 0.150 1.98
Not a huge gain here - maybe if we'd used some of the "trick" (i.e.
illegal) oils here, we might have seen more gain. In fact, Checkered
Flag sells some of the base substances to mix with synthetic oils
to make it "hot." Their own dyno testing shows little if any real
gain on the dyno.
Ignition Timing
The stock timing from Briggs for all previous dyno
runs had been 21(. Using a #5 offset timing key, it was advanced to
28).
RPM Torque HP Change %Change
3600 - 7.25 0.150 2.11
4750 1.600 8.16 0.130 1.62
5000 1.500 8.05 0.020 0.25
5250 1.430 8.06 0.150 1.90
5000 1.340 7.91 0.160 2.06
5750 1.280 7.90 0.350 4.64
6000 1.170 7.54 0.370 5.16
Average 1.387 7.94 0.220 2.85
Again, just small gains with the timing advanced,
all under a 5% gain. A Limited Modified engine with its more radical
cam timing will show more results from the advanced ignition timing.
Camshaft Change
The stock Briggs cam was replaced with the ZX3 cam from Checkered
Flag. This specifically profiled cam works the best in all their stock
class engine blueprints.
RPM Torque HP Change %Change
3600 - 6.88 0.370 -5.10
4750 1.670 8.52 0.360 4.41
5000 1.620 8.70 0.650 8.07
5250 1.560 8.79 0.730 9.06
5500 1.460 8.62 0.710 8.98
5750 1.380 8.52 0.620 7.85
6000 1.310 8.44 0.900 11.19
Average 1.500 8.60 0.660 8.31
The engine initially lost power at 3600 rpm with the cam change because
that rpm was out of the power curve for this cam profile. This cam
provided a good power increase from 5000 to 5500 and another great
power surge at the very top rpm of 6000.
Summary
The best horsepower number for this test engine came
on the final run at 5250 rpm where it made 8.79 horsepower. Joey says
the average engine out of their shop is 8.75 to 8.9 horsepower, so
our test engine is right on target. The best WKA legal engine they
have seen on their dyno is just over 9 hp!
Reviewing the step-by-step blueprinting process:
Modification Avg. HP Peak HP Gain
Exhaust Change 5.12 5.79 59%
Menthanol Fuel 5.38 6.27 5%
Blueprint Carb 5.70 6.66 6%
Deck Block, head 6.42 7.16 13%
Port Work 7.09 7.73 10%
Hone & Clearance 7.57 7.96 7%
Synthetic Oil 7.72 8.03 2%
Reset Timing 7.94 8.16 3%
Change Camshaft 8.60 8.79 8%
Total Blueprint 170%
Your results may vary according to how your dyno is set up and operated.
It is very evident that the biggest gain was in the exhaust pipe and
in the machine work and porting. The WKA has sought to restrict what
can be gained from other things like camshafts and carbs, trying to
even the playing field for all racers.
A blueprinted engine from Checkered Flag just like
the one we have here would cost about $600. Just the machine work,
decking the block ($20), porting the cylinder ($50) and milling the
head ($10) would cost $80 and are the items the average karter would
not have the equipment to do in his garage at home. But then, the
experience and expertise of shops like Checkered Flag are sometimes
worth the price of buying the total engine from them.
There are many local engines builders in your area that can preform
the work that you have just read about. You can find a list of some
of them at http://www.gakarting.com/dealer.htm
, give them a call.
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